Shin'uchi Yoshimune
Yoshimune
🌐Official websiteXOfficial social mediaWWiki
Payout Rate
97.8%~
114.0%
Net gain per game
約2.7枚 or 約9.0枚
Launch date
2026-04-06
Manufacturer
Official
QR code
Model NameL/真打吉宗/A1
Certification No.530504
Net gain per game約2.7枚 or 約9.0枚
Model NameL/真打吉宗/A1
Certification No.530504
Launch date2026-04-06
Manufacturer
Yoshimune
Official Site
Official social media
Wikipediahttps://ja.wikipedia.org/wiki/吉宗_(パチスロ)
UpdatesDrawings During Oshirasu Chance
(Last updated May 14, 2026)

Reward Good and Punish Evil RUSH (AT) Details

Three-Digit Add High-Chance State Transition Drawing

In AT, the machine enters the “Three-Digit Add High-Chance State” when the prescribed number of Replays are established.
While in the Three-Digit Add High-Chance State, the added medal difference is always at least 100 medals.

Upon entering the High Chance state, 10 guaranteed games are awarded. After they are used, a drawing to exit the state is conducted when a non-rare minor symbol is established.
After exiting the state, the prescribed count is allocated again.

Prescribed Replay Count Allocation
Prescribed Count Allocation
5 times Approx. 1.6%
10 times Approx. 1.6%
20 times Approx. 1.6%
30 times Approx. 1.6%
40 times Approx. 1.6%
50 times Approx. 12.5%
60 times Approx. 25.0%
70 times Approx. 25.0%
80 times Approx. 12.5%
90 times Approx. 12.5%
100 times Approx. 4.7%

*According to HAZUSE research.

added-medal drawing

In AT, an added-medal drawing is performed when a rare minor symbol is established.
Added Medal Allocation on an added-medal drawing Win
Added medals Weak cherry Weak Watermelon
+20 medals 48.6%
+30 medals 25.6%
+50 medals 17.0% 61.1%
+100 medals 5.7% 28.8%
+200 medals 1.6% 5.1%
+300 medals 0.9% 2.5%
+500 medals 0.6% 2.5%
Added medals Weak chance pattern Strong rare minor symbol
+20 medals 60.8%
+30 medals 30.6%
+50 medals 6.9% 82.3%
+100 medals 0.6% 15.1%
+200 medals 0.4% 1.5%
+300 medals 0.4% 0.7%
+500 medals 0.3% 0.4%

*According to HAZUSE research.

Oshirasu Chance Drawing

In AT, an “Oshirasu Chance” drawing is performed when a rare minor symbol is established.
Flag-Specific Oshirasu Chance Drawing
When a Weak cherry or Watermelon is established
Internal State Win rate
While in the Low-probability state 7.6%
While in the High Chance state 32.0%
When a Weak chance pattern is established
Internal State Win rate
While in the Low-probability state 16.1%
While in the High Chance state 32.0%
When a Strong rare minor symbol is established
Internal State Win rate
While in the Low-probability state 38.4%
While in the High Chance state 100%

*According to HAZUSE research.

Drawings During Oshirasu Chance

Oshirasu Chance grants one of four types of rewards.
If a rare minor symbol is established in the current game, “Special Addition” or better is Highly likely; for a Strong rare minor symbol, “Shin High Chance” or better is Highly likely.
Reward Acquisition Drawing When a rare minor symbol Is Established
Type Weak rare minor symbol Strong rare minor symbol
Special Addition 60.0%
Shin High Chance (Single Hit) 39.8% 75.0%
Shin BB 0.2% 25.0%

*According to HAZUSE research.

Shin Big Bonus Details

Shin BB Re-entry Drawing

After Shin BB ends, a Re-entry drawing is performed.
On a Win, the Re-entry is announced within 128 games.

*According to HAZUSE research.