L Pachislot Umineko When They Cry 2
Umineko When They Cry
🌐Official websiteXOfficial social mediaWWiki
Payout Rate
103.0%~
110.0%
Net gain per game
約1.0枚
Launch date
2026-02-02
Manufacturer
OIZUMI
Official
QR code
Model NameLうみねこのなく頃に2A1
Certification No.530674
Net gain per game約1.0枚
Model NameLうみねこのなく頃に2A1
Certification No.530674
Launch date2026-02-02
Manufacturer
OIZUMI🌐X
Umineko When They Cry
Official Site
Official social media
Wikipediahttps://ja.wikipedia.org/wiki/うみねこのなく頃に

Effects

Effect Rules (Normal Play)

[Stage-change rules]
The stage-change rules during Normal state are as follows.
Stage-change rules
– Basically, transitions occur in the order of “BattlerBattler stage → MariaMaria stage → JessicaJessica stage → GeorgeGeorge stage → BattlerBattler stage…”.
– If the stage destination contradicts the rule, Bonus Highly likely
– If another stage change occurs within 20G after a stage change, transition to the “Ushiromiya Head Office Rooftop” stage or Bonus Highly likely
– During the pre-cycle precursor that occurs within the final 30G before the CZ ceiling, a stage change means Bonus Highly likely
– A black stage change denies rare minor symbols
If a bonus is won in that game, it is standalone, replay overlap, or Bell overlap
– A red stage change indicates a rare minor symbol or bonus
If it does not transition to the “Ushiromiya Head Office Rooftop” stage, Bonus Highly likely (except after a failed continuous effect)
– When a stage change occurs, the time on the clock UI may advance

[Ushiromiya Head Office Rooftop stage transition patterns]
The bonus hit likelihood changes depending on the stage-change pattern when transitioning to the “Ushiromiya Head Office Rooftop” stage.

Bonus hit likelihood by Ushiromiya Head Office Rooftop stage transition pattern
Pattern Hit likelihood
L Pachislot Umineko When They Cry 2 Hit likelihood
Normal stage change
Bonus Highly likely
L Pachislot Umineko When They Cry 2 Bonus Highly likely
Red stage change
About 40%

[Cut-in effect]
The bonus hit likelihood changes depending on the cut-in type.

Bonus hit likelihood by cut-in effect
Cut-in Hit likelihood
L Pachislot Umineko When They Cry 2 Hit likelihood
Battler
(common across current stages)
About 34%
L Pachislot Umineko When They Cry 2 About 34%
Maria
(common across current stages)
L Pachislot Umineko When They Cry 2 Maria
Jessica
(common across current stages)
L Pachislot Umineko When They Cry 2 Jessica
George
(common across current stages)
L Pachislot Umineko When They Cry 2 George
Ange
(Ushiromiya Head Office Rooftop only)
About 45%
L Pachislot Umineko When They Cry 2 About 45%
Beatrice
(Witch Tea Room only)
About 50%
L Pachislot Umineko When They Cry 2 About 50%
Bernkastel
(common across all stages)
Bonus Highly likely
L Pachislot Umineko When They Cry 2 Bonus Highly likely
Featherine
(common across all stages)
BIG highly likely

[Cut-in effect]
During Normal state, the Super Par effect hints at the bonus hit likelihood according to the displayed percentage.
At this time, if repeated digits appear, a setting hint is given.

Bonus hit likelihood by Super Par effect
Effects
Hit likelihood
L Pachislot Umineko When They Cry 2 Hit likelihood
Intro/default
About 24%(※)
L Pachislot Umineko When They Cry 2 About 24%(※)
Intro/chance-up
About 60%(※)
1st G default → continues to 2nd G About 64%
1st G chance-up → continues to 2nd G About 83%

(*) The hit likelihood is the value at the time the effect occurs

[Beatrice letter effect]
The bonus hit likelihood changes according to the background color.

Bonus hit likelihood by Beatrice letter effect
Effects
Hit likelihood
L Pachislot Umineko When They Cry 2 Hit likelihood
Black background
About 30%
L Pachislot Umineko When They Cry 2 About 30%
White background
About 60%
L Pachislot Umineko When They Cry 2 About 60%
Third stop / Beatrice
BIG highly likely

[Screen-change effect]
The corresponding combination differs depending on the screen-change effect pattern.

Rules by screen-change effect
Effects
Corresponding winning combination
L Pachislot Umineko When They Cry 2 Effects
Glow of fireflies
blank
L Pachislot Umineko When They Cry 2 blank
Wind
Replay
L Pachislot Umineko When They Cry 2 Replay
Flower petals
Common Bell / Watermelon
L Pachislot Umineko When They Cry 2 Common Bell / Watermelon
Spider web
Cherry
L Pachislot Umineko When They Cry 2 Cherry
Black mist
1-coin combination
L Pachislot Umineko When They Cry 2 1-coin combination
Seagull
All rare minor symbols (Very high expectation)
Screen-change effect “Seagull”
Bonus hit likelihood by occurrence timing
Timing
Hit likelihood
When the lever is turned on About 85%
First stop About 88%
Third stop About 95%

Bonus hit likelihood for screen-change effect / development
Effects
Hit likelihood
L Pachislot Umineko When They Cry 2 Hit likelihood
Normal development
Basic pattern
L Pachislot Umineko When They Cry 2 Basic pattern
Strong development
About 60%

*According to HAZUSE research.

Effect rules (during Fantasy Space/Dream Space)

[Cue sound]
This effect corresponds to all combinations except blank; if there is a contradiction, Bonus Highly likely.

[Effect color when acquiring Truth Points]
L Pachislot Umineko When They Cry 2 [Cue sound]

A red effect color increases the bonus hit likelihood; gold means Bonus Highly likely.

[Step-up effect]
The corresponding combination changes according to the step count.
If there is a contradiction, Bonus Highly likely.

Corresponding combinations for the step-up effect
Step count Corresponding winning combination
L Pachislot Umineko When They Cry 2 Step count
Step 1
blank or Replay or Common Bell
L Pachislot Umineko When They Cry 2 blank or Replay or Common Bell
Step 2
Replay or Common Bell
L Pachislot Umineko When They Cry 2 Replay or Common Bell
Step 3
Watermelon or 1-coin combination B or Cherry
L Pachislot Umineko When They Cry 2 Step 3
Step 4
1-coin combination A or 1-coin combination C or Confirmed Winning combination (yaku)
L Pachislot Umineko When They Cry 2 Step 4
Step 5
Bonus

[Dream Space tease effect]
If the following effect occurs, Dream Space is within the next 5G or Bonus Highly likely.

Dream Space tease effect rules
Effects Rule
L Pachislot Umineko When They Cry 2 Rule After “Dream Space tease (weak)” occurs When the Lever is turned on, no tease occurs when the reels stop
L Pachislot Umineko When They Cry 2 Effect Rules (Normal Play) “Dream Space tease (strong)” occurs When the Lever is turned on

*According to HAZUSE research.

About hidden commands

In certain situations, hidden commands can unlock custom options by pressing the left and right sides of the PUSH button a specified number of times.

[Unlock all STORY options]
When entering ART, before deciding the STORY, pressing the left and right buttons a specified number of times unlocks all STORY options selectable during ART.

Hidden-command procedure to unlock all STORY options
Entry level Hidden command
Lv1orLv2 Left 8 times → right 6 times
Lv3 Left 9 times → right 8 times

[Effect custom]
When entering ART, long-pressing the left, middle, and right stop buttons respectively can set the effect custom for that ART.

Effect custom details
Stop button Details
Long-press left Voice character: Beatrice
When a bonus is won, the “witch lamp” lights up at about 80%
(May light only on the game in which the bonus is won)
Long-press middle Voice character: Bernkastel
The beam lamp at the bottom of the LCD hints at the corresponding combination
White: blank (including bonus win)
Green: Watermelon
Red: Cherry
Purple: 1-coin combination / Confirmed Winning combination (yaku) / Reach-pattern replay
Long-press right Voice character: Lambdadelta
Reel flash and high-speed lower-panel flash do not occur
(Excludes reel flash when Replay or Bell is established)

[Effect custom]
Each item in “Effect Custom” on the menu screen can be unlocked and selected by viewing episodes during BIG.
They can also be forcibly unlocked by pressing the left and right sides of the PUSH button a specified number of times.

Hidden-command procedure to unlock effect custom options
Unlocked item Hidden command
Reel flash Left 5 times → right 2 times → left 5 times
(5/25, Shannon’s birthday)
High-speed lower-panel flash Left 5 times → right 7 times → left 6 times
(from Tohya Hachijo’s pen name, “Ikuro Ito 0576”)
Contradiction / oddity notice Left 5 times → right 5 times → left 6 times
(from “Siesta 556”)
Original-machine effects Left 1 time → right 2 times → left 7 times
(1/27, launch date of the original Umineko When They Cry)
Reduced continuous-effect frequency Left 8 times → right 10 times → left 8 times
(from Tohya Hachijo)
Weak-effect mode Left 10 times → right 3 times → left 1 time
(10/31, Halloween)
Early Purgatory preview Left 11 times → right 2 times → left 9 times
(11/29, Beatrice’s birthday)
All effect custom items Left 2 times → right 5 times → left 7 times
(from the 1-in-2,578,917 miracle)

[Character voice playback & Tenpai voice custom]
On the “Character Introduction” screen in the menu, long-pressing the middle stop button plays the title-call voice of the selected character.
Also, after playing a title-call voice, the Tenpai voice on the bonus-confirmation screen changes to the voice of the character that was played (cleared by winning BIG).

Occurrence conditions for custom Tenpai voices
– During the bonus-confirmation screen (excluding “Song Without a Name” / Long Freeze / epilogue during ART)
– When BIG is established
– When the Erika upgrade effect does not occur
– When the stop pattern is not a special stop result (see below)

List of special stop-result patterns
L Pachislot Umineko When They Cry 2 About hidden commands L Pachislot Umineko When They Cry 2 About hidden commands
L Pachislot Umineko When They Cry 2 About hidden commands L Pachislot Umineko When They Cry 2 About hidden commands

*According to HAZUSE research.

About witch-passing effects

During Normal state, an effect may occur in which a witch passes in front of the LCD screen.
Hints for the established combination and witch points are given according to the character that appears.

If the corresponding combination contradicts the effect, it means “during cycle precursor or Bonus Highly likely.”

Hints by passing witch character
Character Hint content
Beatrice Corresponds to blank
Hints at the stored amount of “Endless Witch Points”
Bernkastel Corresponds to Replay
Hints at the stored amount of “Miracle Witch Points”
Lambdadelta Corresponds to Common Bell
Hints at the stored amount of “Certainty Witch Points”

Witch-point stored amount hints by effect occurrence timing
Occurrence timing Hint content
At Third stop Weak
At First stop Medium
When the lever is turned on Strong

*According to HAZUSE research.

About the logo during stage changes

L Pachislot Umineko When They Cry 2 About the logo during stage changes

When a stage change occurs, the logo at the lower right of the LCD lights up.
A setting hint is given according to the lighting pattern.

Hints by logo lighting pattern
Pattern Hint content
None Basic pattern
Lighting (small) Odd-setting hint
Lighting (large) Even-setting hint

Appearance ratio when the logo lights up
setting Lighting (small) Lighting (large)
Setting 1 29.2% 70.8%
Setting 2 25.0% 75.0%
Setting 3 31.3% 68.8%
Setting 4 25.0% 75.0%
Setting 5 33.3% 66.7%
Setting 6 25.0% 75.0%

*According to HAZUSE research.

About Super Par effects

L Pachislot Umineko When They Cry 2 About Super Par effects

During Normal state, the Super Par effect hints at the bonus hit likelihood according to the displayed percentage.
At this time, if repeated digits appear, a setting hint is given.

Hints by Super Par effect
Displayed %
Hint content
22% Setting 2 or higher hint
33% Setting 3 or higher is highly likely
44% Setting 4 or higher is highly likely
55% Setting 5 or higher is highly likely
66% Setting 6 is highly likely
88% BIG + Setting 2 or higher is highly likely

*According to HAZUSE research.

About the bonus-confirmation screen

L Pachislot Umineko When They Cry 2 About the bonus-confirmation screen

There are multiple bonus-confirmation screens.
Setting hints are given according to the screen type.

Bonus-confirmation screen hints
Confirmation screen Hint content
6 characters + blue background Basic pattern
7 characters + blue background Same-color BIG highly likely
Red background BIG highly likely
Costumes + purple background BIG + Setting 4 or higher is highly likely

*According to HAZUSE research.

About the precision-stop success illustrations during BIG

When the precise timing stop effect succeeds during BIG (only when a warning sound occurs), an illustration appears.
Setting hints are given according to the illustration type.
Hints by precise timing stop success illustration during BIG
On the first precise timing stop success in that BIG (normal BIG)
Illustration Hint content
L Pachislot Umineko When They Cry 2 Hint content
Battler
Basic pattern
L Pachislot Umineko When They Cry 2 Basic pattern
Maria
Even-setting hint
L Pachislot Umineko When They Cry 2 Even-setting hint
George
Setting 2 or higher hint
L Pachislot Umineko When They Cry 2 Setting 2 or higher hint
Jessica
Setting 2 or higher is highly likely
On the 2nd or later precise timing stop success in that BIG (normal BIG)
Illustration Hint content
L Pachislot Umineko When They Cry 2 Hint content
Battler
Basic pattern
L Pachislot Umineko When They Cry 2 Basic pattern
Maria
L Pachislot Umineko When They Cry 2 Maria
George
L Pachislot Umineko When They Cry 2 George
Jessica
L Pachislot Umineko When They Cry 2 Jessica
Zepar & Furfur
Odd-setting hint
L Pachislot Umineko When They Cry 2 Odd-setting hint
Ange & Erika
Even-setting hint
L Pachislot Umineko When They Cry 2 Even-setting hint
Aunts
Setting 2 or higher hint
L Pachislot Umineko When They Cry 2 Setting 2 or higher hint
Siesta Sisters
Setting 2 or higher is highly likely
On the first precise timing stop success in that BIG (original BIG)
Illustration Hint content
L Pachislot Umineko When They Cry 2 Hint content
Rosa & Maria
Basic pattern
L Pachislot Umineko When They Cry 2 Basic pattern
Bern & Lambda
Even-setting hint
L Pachislot Umineko When They Cry 2 Even-setting hint
Will & Lion
Setting 2 or higher hint
L Pachislot Umineko When They Cry 2 Setting 2 or higher hint
Ange
Setting 2 or higher is highly likely
On the 2nd precise timing stop success in that BIG (original BIG)
Illustration Hint content
L Pachislot Umineko When They Cry 2 Hint content
Rosa & Maria
Basic pattern
L Pachislot Umineko When They Cry 2 Basic pattern
Shannon & Kanon
L Pachislot Umineko When They Cry 2 Shannon & Kanon
Natsuhi & Jessica
L Pachislot Umineko When They Cry 2 Natsuhi & Jessica
Eva & Hideyoshi & George
L Pachislot Umineko When They Cry 2 Eva & Hideyoshi & George
Rudolf & Kyrie
L Pachislot Umineko When They Cry 2 Rudolf & Kyrie
Erika
Odd-setting hint
L Pachislot Umineko When They Cry 2 Odd-setting hint
Battler, Ryukishi-sensei ver.
(changes every 5th precise timing stop success)
L Pachislot Umineko When They Cry 2 Battler, Ryukishi-sensei ver.
Bern & Lambda
Even-setting hint
L Pachislot Umineko When They Cry 2 Even-setting hint
Beato, Ryukishi-sensei ver.
(changes every 5th precise timing stop success)
L Pachislot Umineko When They Cry 2 Beato, Ryukishi-sensei ver.
Will & Lion
Setting 2 or higher hint
L Pachislot Umineko When They Cry 2 Setting 2 or higher hint
Ange
Setting 2 or higher is highly likely
Common to normal BIG / original BIG
Illustration Hint content
L Pachislot Umineko When They Cry 2 Hint content
Ange & the Seven Sisters
Setting 4 or higher is highly likely
L Pachislot Umineko When They Cry 2 Ange & the Seven Sisters
Mini characters
Setting 6 is highly likely

*According to HAZUSE research.

About character introductions during REG

Character introductions occur during REG.
Setting hints are given according to the background color and character type.
Hints by character during REG
Character Hint content
L Pachislot Umineko When They Cry 2 Hint content
Normal background
Basic pattern
L Pachislot Umineko When They Cry 2 Basic pattern
Silver background
High-setting hint
All silver backgrounds Setting 2 or higher is highly likely
L Pachislot Umineko When They Cry 2 All silver backgrounds
Gold background / Willard
L Pachislot Umineko When They Cry 2 Gold background / Willard
Gold background / Lion Ushiromiya
L Pachislot Umineko When They Cry 2 About character introductions during REG
Gold background / dress Erika
Setting 4 or higher is highly likely
L Pachislot Umineko When They Cry 2 Gold background / dress Erika
Gold background / GM Battler
Setting 5 or higher is highly likely
All gold backgrounds Setting 6 is highly likely

*According to HAZUSE research.

About bonus end screens

There are multiple bonus end screens.
Setting hints are given according to the screen type.
Bonus end screen hints
Common to bonuses
End screen Hint content
L Pachislot Umineko When They Cry 2 Hint content Basic pattern
L Pachislot Umineko When They Cry 2 Basic pattern Setting change is highly likely
L Pachislot Umineko When They Cry 2 About bonus end screens Setting change is highly likely (increase from the previous day’s setting is highly likely)
Only when BIG ends
End screen Hint content
L Pachislot Umineko When They Cry 2 Hint content Setting 2 or higher is highly likely
L Pachislot Umineko When They Cry 2 About bonus end screens Setting 2, 4, or 6 is highly likely
L Pachislot Umineko When They Cry 2 About bonus end screens Setting 4 or higher is highly likely
L Pachislot Umineko When They Cry 2 About bonus end screens Setting 5 or higher is highly likely
L Pachislot Umineko When They Cry 2 About bonus end screens Setting 6 is highly likely
Hints at the prescribed G count for “Dream Space”
End screen Hint content
Town (night) Dream Space is within the next 50G, highly likely
Maria & Rosa (pink full moon) Dream Space is within the next 30G, highly likely
Ange (red background) Dream Space is within the next 10G, highly likely
Ange (gold background) Dream Space arrival is highly likely
Witch-point stored amount hint
End screen Hint content
Beatrice Endless Witch Point storage hint (medium)
Battler & Ange & Lambdadelta Certainty Witch Point storage hint (medium)
Bernkastel Miracle Witch Point storage hint (medium)
Lambdadelta & Bernkastel Certainty Witch & Miracle Witch Point storage hint (medium)

*According to HAZUSE research.

About Fate Divergence Mode end screens

There are multiple Fate Divergence Mode end screens.
Hints for the next benefit lottery are given according to the screen type.
Fate Divergence Mode end screen hints
End screen Hint content
Default Basic pattern
L Pachislot Umineko When They Cry 2 Basic pattern Next stock hint
L Pachislot Umineko When They Cry 2 Next stock hint Next special high-probability hint
L Pachislot Umineko When They Cry 2 About Fate Divergence Mode end screens Special carryover (50G continuation) hint

*According to HAZUSE research.

About voices when Fate Divergence Mode ends immediately

If the player immediately drops from CZ “Fate Divergence Mode” (no ART entry and drop on the first drop replay), a voice occurs.
Setting hints are given according to the voice type.
Hints by voice when immediately dropping from CZ
Voice Hint content
Hideyoshi Ushiromiya: “It’s the devil! The devil did this!” Basic pattern
Terumasa Nanjo: “Unfortunately… there is nothing that can be done…” Odd-setting hint
Kinzo Ushiromiya: “Ooooooh!! Beatriceeee!!”
Natsuhi Ushiromiya: “Please… forgive me already…!” Even-setting hint
Rosa Ushiromiya: “What a… foolish mother I was…!!”
Ange Ushiromiya: “This is not the world where you belong.” Setting 2 or higher hint
Dlanor: “Regrettably, this will be your grave.”
Will: “Don’t give up. Struggle and keep struggling…!!” Setting 3 or higher is highly likely
Bernkastel: “Goodbye, have a nice day.”
Beatrice (chick): “Why do I… love Battler…?” Setting 4 or higher is highly likely
Beatrice: “Ah-hyah ha ha ha ha!!” Setting 5 or higher is highly likely

*According to HAZUSE research.