After months of struggle, Konkichi finally leaves a result and charges in( ゚д゚ )
The new machines “Smart Pachislot Biohazard RE:3” and “Smart Pachislot Big Dream THE GOLDEN PUSHER” were introduced, and the ultra-popular machine “Smart Pachislot Million God: Kamigami no Kiseki” also got more machines added for this battle!
This time as well, machine No. 1 continued as the designated hitter with “A-SLOT+ Isekai Quartet BT”.
Its results change quite a lot depending on the BT loop, so I think it is one of the roughest machines among BT machines.
Lately, my lottery results have had me starting from the back every single time.
I will say it as many times as needed: please let me draw a good number already!

In the middle of all that, when I checked my lottery ticket, the number was “76”….
It felt like, ah… I see, and sure enough, I entered with a dead-last number.
Still, believing in a single ray of hope, I went up to the first floor for the time being.
Well, as expected, the main machines were all filled, so I started with underground mining.

Among the open machines, the one I chose was “L Mushoku Tensei: Isekai Ittara Honki Dasu”.
I really love the license, and it has quite a lot of setting-suggestion effects, so if it had a setting, I figured something might show up somewhere.


I secured my first AT from Mushoku Tensei BONUS, and when I got a V stock, Rudy Pushman unexpectedly appeared! (It was my first time seeing it.)


Thinking this was mine, I entered Vacation Zone.
And since it was 20G, a big chance to extend the medal output had arrived( ・`д・´)
When I previously pulled 30G, it stretched to about 2500 medals in one shot, so I hit it while expecting a huge haul, but the result was a disastrous just one Sylphy V stock(´;ω;`)

It did not stretch at all, but I confirmed a high-setting suggestion (strong), so I stuck with it for a while. However, after about 1000 games with only one initial AT hit, I had no choice but to retreat.

In the middle of that, “Smart Pachislot Super Black Jack”, which I had wanted to sit at if I drew a good number, was open, so I decided to move.
The first Stock Time ended immediately without getting even one stock, so I was feeling deflated, but a 4-doublet appeared in the dice check.
If the ceiling did not trigger within 20 watermelons, it would mean setting 4 or higher, so after seeing that, I had no choice but to continue.
Honestly, chasing it was pretty scary(・_・;)
Even 20 watermelons is fairly far away, after all….
As I hit the buttons while chanting watermelon, watermelon in my head, the ceiling thankfully triggered on the 8th one!


This was a scene where I absolutely wanted to make something happen, and I obtained 3 Rio Chances!
From here, Konkichi’s smoke signal of rebellion went up.

While I was connecting loops nicely, during Stock Time I obtained 6 Rio Chances( ̄ー ̄)b
It is a little hard to tell, but the top lamp is also shining rainbow♪


From here, the target was Gold BAR mode( ・`ω・´)
I did not need BIG until entering it, so I wanted to pull 4 REGs!
And just as I thought that, I really did pull them( ̄ー ̄)


From here, it turned into a super long run, with a bonus loop of about 4 hours from 15:50 to 19:52♪
It was a happy time, but although I challenged Super Stock Time 3 times, I could not manage to land it.
Still, for Konkichi, who is basically weak at pulling, it was a more than enough result, and I was satisfied!
It was a little past 20:00, and since I still wanted to play a bit more, after checking around the hall…

I tried playing machine No. 25 of “HanaHana Houou: Tenshou”, which I personally thought was a hit.
I also tried playing “Pachislot Hyper Rush”, whose bonus probability looked good.

At the end, a regular kindly handed over machine No. 1, “A-SLOT+ Isekai Quartet BT”, and it became a final 30-minute battle!
Thankfully, I was also told that a rainbow trophy had appeared m(_ _)m
The result was a no-bonus finish(`;ω;´)
Since I had come this far, I aimed for Golden Legend, but it felt very much like me that the medal output had dropped from its peak.

The final result was a total investment of 41K including saved medals, and a return of 4315 medals, making it my first comfortable win in a while!
Good grief, I was truly happy when I managed to turn it all around(´▽`)
Finally, it is time for the Jipang final medal output check!

The Isekai Quartet that was handed over to me ended in a narrow win.
It was a tough development, but I think it was good enough that the regular ended in the plus.


From Thunder, 2000 medals were confirmed, and from Hyper Rush, 1000 medals ×2 were confirmed.


From the Juggler series, Neo I’m reached 2000 medals, and Mr. Juggler produced 1000 medals ×2.



Tokyo Ghoul showed a high average, led by Golden Legend.
Shin Oni 3 had its top machine at 6000 medals, but machine No. 55 sticking it out hard left an impression.
God Eater also put up a solid fight with 6000 medals and 5000 medals!


Kabaneri Kaimon Kessen also showed a high average, led by 6000 medals.
It fills up immediately from the morning, so if I draw a good number, I really want to aim for it too.


Before I knew it, the new Bio RE:3 had achieved Golden Legend.
BOFURI also worked hard with 3000 medals.


Ghost in the Shell produced 4000 medals, and since the effects are also styled closer to the original, it is really cool.
From Otome 4, machine No. 105 went over 7000 medals!


Bakemonogatari splendidly achieved Golden Legend!
Magia Record also secured 3000 medals while fighting a fierce battle against Embryo Eve!


For the SBJ I worked hard on, thinking it would have achieved Golden Legend if I had pulled one more BIG makes it a little frustrating.
We also confirmed 4000 medals from Million God.


Monster Hunter Rise also produced 3000 medals, and I am looking forward to the next Sunbreak as well.
Fire Force 2 produced 2000 medals.


Kaguya-sama’s top machine went over 4000 medals.
From VVV2, we confirmed Golden Legend achieved.


The relaxed-type machine Eureka ART produced 2000 medals.
What went way too far was Disc 2, and I want someone to teach me how to get that much out of it.


I confirmed that Kagura had entered an upper-tier CZ at an early stage.
Smart Pachislot Thunder also put up a good fight with 2000 medals!


Big Dream quickly landed a BIG DREAM lineup and reached 8000 medals!
The Alex that a user was playing returned from the depths of hell like a phoenix and finished in the plus!


Higurashi Matsuri 2 and Gamera both reached 2000 medals.
For Karakuri Circus, machine No. 222, which was strong last time too, achieved Golden Legend!


To LOVE-Ru also achieved Golden Legend!
Lupin, which had the top medal output of the day, was just short of Super Golden Legend, and both machines had an insanely brutal start dashΣ(゚Д゚ )

Here is the ranking for the day!
There were many medal outputs in the Golden Legend class, but it ended up being a rare result with no Super Golden Legend achieved.
It took time to see through the setup, but in my view, it was probably machines ending in 5.
Machines ending in 8 also seemed pretty strong, and there were probably scattered placements elsewhere too, so it was seriously confusing(;・∀・)
Next time, we will play TUREUCHI on the first Saturday of June!
The date also seems like it will really get the imagination going(・∀・)
Here is the current total balance!
[2026 Overall Results]
Total investment: 16514 medals
Total return: 14230 medals
Total balance: -2284 medals
4 wins, 6 losses
I am making a comeback( ̄ー ̄)