What matters is the will to head toward the truth — Konkichi is heading out! ( ゚д゚ )
If you have the will to head toward it, you will reach it someday, right?
Yes, someday you should reach it — the “answer.”
This time was a TUREUCHI after the introduction of the massively talked-about machine “Smart Pachislot Hokuto no Ken Tensei no Shou 2”!
Good memories and bad memories both come back, but thinking about it calmly, I am sure I am not the only one who has more bad memories.
Shin, Souther, Shin, Shin, Souther, Shin — seriously, please spare me (-_-;)
My personal targets were…
1. Overlapping-number machines among the recommended machines, which have continued recently (7 and 8)
2. Machines ending in 1, starting from machine No. 1, which became the first designated hitter continuation
Machines ending in 7 seemed to be the hit in both the previous time and the one before that, so the possibility felt low, but I still could not help being wary of an unprecedented three times in a row (;・∀・)
With those thoughts in mind, I joined the lottery.

At a hall that skips 4 and 9, pulling “No. 49”… is the death star shining or what?
With this number, I figured I would head to the first floor for now, but it was surprising that people with later numbers than me chose to start in the basement.
It may have been the first time nobody was behind me when I went up the stairs.
While feeling that strange sensation, what I chose was machine No. 101 of “L Sengoku Otome 4: Senran ni Hirameku Keigan no Gunshi.”
It had been a long time since I chose it first thing in the morning — probably since the early Heian period.

The start was from Otome Attack.
The moment Hideyoshi finished the job, you cannot help thinking about Premium, right?
The result ended up decent, but taking down RUSH right from the front was huge.

For sortie bonus, I actually like Motochika quite a lot.
That feeling when you see three digits the moment the extra game is added is irresistible…!

After making about 1,000 medals here, I was waiting for the next chance.


The girls buying a ridiculous amount of bread flour during the Apple Pie Bonus.
Every time I see it, I think this, but isn’t what Motonari-san is taste-testing takoyaki?
Well, I got RUSH, so all good (๑•̀ㅂ•́)و


In the middle of that, I nailed a wild guess and reached a situation with rare minor role promotion into Nobunaga.
I missed it, and the user playing next to me said, “You are asking for too much.”
No, no, you need the mindset of wanting and wanting until you take everything.
If you challenge without wanting anything, you only get everything taken from you.

While enjoying that exchange, I had acquired about 2,000 medals total before the TUREUCHI meal.
It was a shame that I had been just a little short of cutting the section, but during the TUREUCHI meal, someone hit me with the stinging words, “That will enter unfavorable treatment.”
Just as those words said, it dropped straight down and went full Desire (´;ω;`)


Thinking that I had to rebuild somehow, I wandered around and confirmed a bronze trophy on “A-SLOT+ KonoSuba: God’s Blessing on This Wonderful World!”
It is a machine I quietly like, but around Nakano it only remains at Jipang, so it is the top candidate for sucking me in.
And then the common bell rate was easily above setting 6.
While I was starting to think machines ending in 3 looked suspicious, this was hard to quit.
Ah, when I start thinking Aqua is cute, half a day disappears.
Sayaka-chan from Madoka Magica and Yomi-oneechan from Ga-Rei are that type, and before I realize it, the sky has gone dark and my money has vanished.
It is scary, but my personal top-tier IPs have not been made into machines, so I am safe.
If Fate: Rider-san (Medusa), EVE: Kyoko Himuro, or GS Mikami: Luciola ever appear, bankruptcy would be practically guaranteed.*GS Mikami has not come out from KPE, so do not look it up.
After all that, I spun about 2,500G, but the common bell rate gradually fell.
There was still a chance it was up there, but was I going to cling to the safe option of setting 2 or higher?
When I asked myself that, the answer was no.


Even if only a little, even just the slightest bit, I wanted to head upward, so what I chose was machine ending in 3: “Pachislot Code Geass: Lelouch of the Rebellion 3
C.C. & Kallen ver.” (`・ω・´)ゞ
There were other candidates ending in 3, but when you think about payout rate, this is where you land.
I had not played it for about 500 million years, but it seems my body remembered.
My personal way of playing is aim for middle BAR, stop the left casually, and if a rare minor role tenpai happens, aim on the right.
Of course, the production pattern is simple: no matter how weak it looks, when something happens, aim for C.C. from the left.
During AT, do not forget to check the segment either.
Because it has bonus-priority control, aiming for BAR is required unless it is a moment where you can definitely finish it off.
Bells are 4 medals, so after subtraction it is +1 medal, but the more you play, the more it works like body blows.
Even if full strategy is impossible, simply playing consciously should raise the payout rate by 2% (full strategy raises it by about 2.5%).
If you lose that 50 times, you could eat a good lunch, and if it reaches 500 times, you could eat some good yakiniku.


That being said, in moments like this, I end up thinking “Kallen’s butt, that perfect curve is irresistible!”(There is navigation but no segment, so I should aim for C.C. on the left to clarify the winning trigger.), so I may already be hopeless (・_・;)


I was also able to confirm a bronze trophy in what was probably not customized, and in the end I acquired just under 1,900 medals.
It took time, but I want to believe I reached the “answer.”
Finally, closing with the usual Jipang final medal output check!

It was Alex, the first designated hitter continuation, but in the end it was an unfortunate pattern.
Still, the person playing it did not give up until the end, so I think they probably played it through with conviction.


The Thunder God and HanaHana had results like this.
Honestly, places where you can play Thunder with a sense of expectation have become limited, so I think people who like it really value this place.


I think the Juggler series was lively, led by Miracle.
The 50 BIGs carved out by a user on Miracle become a kind of goal, and in 2026, currently undefeated Garo-san somehow secured My Juggler ending in 3, which is troublesome in a good way.
*During the TUREUCHI meal, I said, “Today is the day you uncover it, Garo-san.” But there was no report, so I guess he reached it through experience and intuition. Even among friends, unless there is something very convincing, you cannot strongly recommend it…


DMC produced 4,000 medals, and Tokyo Ghoul had many Golden Legends, led by 8,000 medals.
My impression was that Reminiscence was being taken fairly well. It makes you want to say “Tell me, tell me” about how to put out medals, but I cannot find any words other than “break it with Bites.”


And then there is Tensei.
With this total number of machines, this medal output feels like a pretty intense level of commitment.
I will say what I want to say later.


Tokyo Revengers was not a recommended machine, but I think its medal output came because it had support.
Otome would have been flashier if I had cut the section (T_T)


Here are the results for Bakemonogatari and MagiReco.
Bakemonogatari has been decided for resale, and I think what matters is the sense of expectation.


MajiHaro on a machine ending in 3 was also doing well, and Shin Oni 3 was just short of Golden Legend.
I still have not experienced the upper AT, but I do want to bring it there someday.

Eva has parts where everything depends on whether it loops or not, but at the very least, I want to give credit for making it a six-setting machine.
Thinking about that is the fun part, so do not run away, Universal.


From VVV2, where you can hear “te-te-te-ten, te-te-te-ten,” Super Golden Legend was achieved!
Dumbbell was working hard too, and Hibiki is somehow cute after all.


Looking to the basement, Eureka and Disc 2 produced over 3,000 medals.
Both are results you cannot get without sticking to them, so I think the players were able to play with a sense of expectation.


The variety corner was good too!
Or rather, there were parts where Gettama was so good that it made me think about all kinds of things.


Also, why does Zettai Shougeki put out this much? You get a pseudo bonus and it is basically 100 medals, right?
Mushoku Tensei is fine, I get its strengths.
For people who have made it work, maybe it feels normal, but for someone like me who has not, I seriously do not understand…


The outer Smart Pachislot machines Fire Force and Lupin were doing well!
Fire Force is getting a sequel too, so I have high hopes!


Lastly, here is Tensei data that I really wanted to share.
I also used it for the thumbnail, but a kirin–pattern trophy appeared.
It is common with machines managed by modes, but high settings apparently have a hard time exceeding 896 abeshi, and on this day too, it exceeded that only once.
You receive many initial hits, so I think the design has not changed: get lots of chances, then stretch it somewhere.
Conversely, the part where even a low setting can be broken if you pull the hit is also unchanged, so I think it properly inherits what makes Tensei feel like Tensei.
Next time will be the TUREUCHI on the first Saturday of February!
Many new machines will appear too, but I want to watch what choice Jipang makes ( ̄ー ̄)
The overall balance is only just getting started!
[2026 Overall Record]
Total investment: 3,680 medals
Total return: 2,181 medals
1 win, 1 loss