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HAZUSE TSUREUCHIHAZUSE TSUREUCHI Results Report

July 4, 2026 [No. 904] HAZUSE TUREUCHI Results Report (Nakano)

Konkichi, slightly freaked out by Ougon Tarou doing whatever he wants, charges in ( ゚д゚ )

I’ve been waiting for this!! This very moment!!
At long last, “L Sengoku Otome 5 Gouka o Ugatsu Shukuen no Soujin” heads into battle (`・ω・´)

I’ve said it many times, but I’ve decided that my first play will be at Jipang, so even if I spot an open seat at another hall, I put up an AT Field and bounce it right back.
If I draw an early number, I’m absolutely playing it!

And this time, machine No. 1 had “Smart Pachislot Druaga no Tou” as the designated hitter.
The level of skill intervention is just right, and it hits from performances you’re not expecting, so it’s actually a machine I’m low-key fond of ( ̄ー ̄)

Now then! Off to the fully fair lottery-style entry draw!

I opened it while praying, and “No. 58” appeared.
Why, though? (# ゚Д゚)

As for my personal targets,
Machines ending in 2: numbers overlapping with double Otome
Machines ending in 3: because the designated hitter change would reset the data machine

I figured the basement could somehow be handled later, so I headed to the first floor for the time being.
I had thought the main machines would be tough, and sure enough, it was impossible.

In the middle of that, Konkichi’s choice was “Pachislot Hyper Rush”♪
This thing is seriously fun, and based on past trends, I also had a read that even if it didn’t overlap with the setup, “there is at least one machine in there”.

For a while, I observed the situation while playing.
By the way, there are times when the flying bet doesn’t work, but that’s not just me, right?

Then, during SIDE-B, I avoided the entry pattern, but got a stylish BIG reach pattern.
And then, Pato-kichi appeared Σ(゚Д゚ )!!
*This occurs when you get 3 SIDE-B stocks, and red plays Trigger Zone, white plays Mephisto, and black plays Faust.
Only Faust remains ( ´∀`)b

“Trigger Zone”, a machine from the 4th-machine era equipped with twin BIG.
Since it was themed around a shooting game, people called it things like TwinBee.

In fact, the LCD performances also felt TwinBee-like, and Pato-kichi’s attack changed depending on the number of sliding frames, so it was a machine you could enjoy together with the stopped reel results ε-(´∀`*)

That said, it didn’t feel all that great, so after checking around the hall, I headed off for TUREUCHI meal time.
What came up in conversation was that machines ending in 6 might be a fake, and the real target might be machines ending in 0.

From my own situation check, machines ending in 6 did feel like a fake, and at that point the ones that felt strong were machines ending in 8 and 0.

So, with that said, I tried attacking machines ending in 0 together with the users!

What I chose was “Kaidoushiki Yuugi-ki Granbelm” (`・ω・´)ゞ
Eir Aoi’s “Tsuki o Ou Mayonaka” is the strongest, and the original song “STARLIGHT DRIVE” is the best!
*Be careful, because the original story is pretty brutal.

I connected to AT from the Mode B ceiling, and hearing “STARLIGHT DRIVE” sent my excitement through the roof!
The medals won here were about 750 medals.

And, well, from here it got rough….

Summons Challenge cleared zero times, and AT ending in a single set was just the norm.

The Tonkatsu Man Festival was also this pathetic.
Even when Kuon was selected, I couldn’t pull Granbelm Chance even once.
There’s no way you can win like this….

By the way, after taking 8 initial hits, the AT entry rate was 7/8.
Written as a percentage, that’s an astonishing 87.5%!

And yet, for some reason the investment just wouldn’t stop (;´Д`)
With an entry rate that should have made “Kaidoushiki Yuugi-ki Granbelm” feel like an insanely sweet machine, how did it turn out like this?

So, I had been thinking that machines ending in 0 might be strong, but I started to feel like “Ah, this isn’t it.”

This is something that has been ingrained in me for a long time, but whenever I feel “from my perspective, this person is good”, I make sure to remember their face.

The people playing machines ending in 0 were quitting, while the people on machines ending in 3 were sticking it out even without medals.
In that case, the answer naturally becomes clear, right?

So, for the last stretch, I played out “Mister Juggler” on a machine ending in 3!
Before, I said that when stopping middle-first and getting an upper-line 7 stop, pressing from the right makes the result too obvious, so I press from the left instead. But this time, Konkichi’s angry upper-line 7 tenpai exploded!

I thought getting back 1000 medals would be more than enough, but I was 7 medals short (´;ω;`)
If I had quit immediately after the last BIG, I would have achieved it, but that goes against my pride, so I played it out.

Finally, it’s time to check the final medal output at Jipang, which turned into an outrageous record!
Seriously, this is insane (;・∀・)

First up is the designated hitter, Druaga, and it properly went over 3000 medals!
Considering the machine payout rate, that’s a solid result, and you can use that as a stake to double down ( ̄ー ̄)

The Juggler series looked like this.
Miss Juggler, you were way too REG-heavy.

Thunder, HanaHana, and Hyper Rush were also good!
I think this every time, but seeing Hyper Rush put out medals like this nowadays is impressive.

Tokyo Ghoul achieved Golden Legend!
And Shin Onimusha 3 was seriously demonic (・_・;)
14000 medals and 11000 medals—what is even going on!?

God Eater produced 6000 medals!
Bio RE:3 produced 7000 medals!

Hokuto Tensei 2 had 4000 medals, and Kabaneri Kaimon had 7000 medals!

Otome 5 produced 6000 medals ×2, and even 5000 medals appeared!
It’s way too clean of an output no matter how you look at it, and I’m way too jealous of the people who got seated.

And Ghost in the Shell, which had not produced strong results in TUREUCHI up to now, went on a rampage too!
Showing its potential, it put up 11000 medals and 4000 medals!

Otome 4 also left results, and since it seems the re-certification application has already been submitted, it looks like we’ll still be able to enjoy it for a while (・∀・)
Bakemonogatari also produced 4000 medals.

Magia Record, which I also love, produced 4000 medals♪
And Iza! Banchou produced a massive record of 15000 medals!

Mili-God also produced 6000 medals at the top, along with 5000 medals and 4000 medals!
Being able to punch through in one shot after the evening really shows its power.

Monster Hunter Rise and Enen 2 also achieved Golden Legend!
As for Monster Hunter, the next title, Sunbreak, is said to have a build close to Rodeo’s style, so personally I’m looking forward to it.

VVV 2 achieved 15000 medals with way too much harakiri!
And SBJ produced over 9000 medals, becoming a phantom sixth man!
This one had won about 9700 medals and couldn’t be fully finished by closing time, but during ST, the top lamp was green, meaning 3 Rio Chances had been obtained. If there had been time, Super Golden Legend would have been confirmed!

In the basement, Eureka ART produced 3000 medals, and Kagura produced 4000 medals!
When I’m playing Kagura, I’m desperate just to get 1000 medals (^_^;)

From the outer-circumference Smart Pachislot variety, Tokyo Revengers and Code Geass Revival hit 4000 medals!
Alex had 4000 medals, and Ini-D 2 had 3000 medals!

From the circular island, Higurashi Matsuri 2 had 2000 medals, while Mankin had 4000 medals and 3000 medals!

Karasā had both machines at 7000 medals, and the Deus ex Machina was already smashed to pieces.
It will be introduced late due to split delivery, but Jipang is also scheduled to introduce Karasā 2 in August!

ToLOVEru, also known as the lewd Kabaneri, produced 3000 medals.
Bio 5 achieved Golden Legend—congratulations♪

Here is the ranking for the day!
But having the entire TOP 5 achieve Super Golden Legend is way too crazy!
And SBJ was still waiting behind them too….

Putting up this kind of record in a 162-machine hall is seriously insane (;´Д`)
And there were so many machines over 3000 medals that it honestly made me panic.

In terms of this setup, it was probably machines ending in 3.
There also seemed to be other spots scattered around, but machines ending in 0 were probably a fake….

Ougon Tarou has also gotten nastier with how he spreads decoys, so it’s really hard to judge, but that’s also what makes it fun.
Well, I’m a total masochist, after all(´▽`)

Next time, we’ll have TUREUCHI on the second Saturday of July!
The new machines “L Nangoku Sodachi SPECIAL” and “Sengoku Collection 6” will already have been introduced, so I’m looking forward to it (`・ω・´)ゞ

The layout has also changed quite a bit, so that will be worth watching too!

Here is the current overall balance!

[2026 Overall Record]
Total investment: 23736 medals
Total recovery: 16010 medals
Total balance: -7726 medals
4 wins, 9 losses

This time, it really feels like Ougon Tarou got the better of me.
The minus is gradually growing, but I’m going to turn this around (`;ω;´)

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