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August 1, 2026 [No. 906] HAZUSE TUREUCHI Results Report (Nakano)

Konkichi, who has played the Sengoku Otome series since the very first CR machine, is heading into battle! ( ゚д゚ )

On Monday, August 3, there are announcements for the introduction of “Smart Pachislot Yajikita Douchuuki Mairu!,” “Smart Pachislot Street Fighter 6,” and “L Pachislot Karakuri Circus 2.”
I have always loved fighting games, so I follow the competitive scene, but Japan came just one step short of winning the “Street Fighter 6 Division” at this year’s EWC (Esports World Cup)…

I am sure the player himself is more frustrated than anyone, but after this TUREUCHI ended, I went home and cheered him on while praying until nearly 5 a.m., so I really want to see a Japanese player conquer the world at the EWC too (`・ω・´)ゞ

And speaking of the Sengoku Otome series, the latest title, “L Sengoku Otome 5: Shukuen no Soujin Piercing the Inferno,” has already been introduced at Jipang!

Mune-sama is back! Mune-sama is back!
Lady Date Masamune is heading into battle!

I had firmly decided that I would play it for the first time during a Jipang TUREUCHI.
Lately, I had often ended up near the back of the lottery order, so I pulled my number while thinking, “Come on, it’s about time…”

There it is! Number “5”! ( ̄ー ̄)
Honestly, I felt like anything would be fine as long as I could get a seat, and unless it was truly awful, I was going all in!

And the day finally came to use these.
A serious pair of over-ear headphones!
I also learned for the first time that the interface lights up green when you plug in the jack (;・∀・)

Of course, I went with the full Mune-sama customization.
Just having her there makes me happy!

Although with the headphones on, I look almost completely suspicious…
By the way, a user secretly photographed me and spread the picture on LINE, so I am thinking about filing a disclosure request.
*I experienced this firsthand, but while I was immersed at “MAX volume,” something I would normally never use, absolutely none of the surrounding sounds reached me. The downside is that I probably would not notice even if a nearby machine displayed a setting hint (・_・;)

That said, no matter what happens, Mune-sama takes top priority.
Mune-sama perched on top is way too cool and cute, right?
*I absolutely love Datecchi Missile from CR Sengoku Otome 2, but when you calmly think about it, using missiles in something centered on the Sengoku period makes absolutely no sense.

A lot happened that day, but although I hit the ceiling, a “Sengoku Otome BONUS,” which has an enormous setting difference, appeared.
Its effective appearance rate ranges from setting 1: 1/21206.7 to setting 6: 1/5502.7. The denominator is huge, but once I had seen it, I could no longer back down.

You probably already know this if you have read this far, but I am a devoted Mune-sama believer.
Thank you, HEIWA and OLYMPIA m(_ _)m

You can choose the notification type for Sengoku Otome BONUS, and since this was my first one, I started by selecting “Chance Notification.”
A giant watermelon symbol dropped, then a giant bell dropped on the next game. While I was grinning and thinking, “This has to be it,” I got to see the one-stop confirmation pattern with the blue 7 stopping on the bottom line during a reverse stop(´▽`)

Well, my AT runs kept rushing straight through, but the visuals for “Senka” were so unbelievably cool that I could not complain at all (;´Д`)
Oh, and I love Yoshiteru-sama too♪

And now, my first long freeze on my first play ( ・`д・´)
I genuinely love the passage from Atsumori: “A man’s life of fifty years, compared with the age of heaven, is but a fleeting dream.”

Nobbu in white robes, which were also considered death robes at the time, was absolutely beautiful.
However, against an average addition of 235 games, I only received 150 games(´;ω;`)

After that, Sorin-chan did something ridiculous like adding 120 games, which helped me tremendously (^_^;)

Well, I failed “Kessen no Toki” normally, though…

By the way, here are the two moments that made me tremble before pulling the lever.

1. A reel lock after Mune-sama’s sortie added 100 games. That is seriously insane!
Knowing that an add-on role from the next game onward would bring at least the minimum addition made it impossible to pull the lever.
I triggered it with 2 games remaining, but if you pull it early, it could seriously break the machine (・_・;)

2. Yusai appeared at the very end of the final Otome Shutsujin Chance.
With a broken average addition of 422 games, pulling a rare minor role on this one attempt would have brought out Yusai.
I pulled the lever while genuinely trembling, but I could not hit it…

It was already getting late, so while thinking that I needed to start considering when to quit, I checked at least 1 cycle. The strap then indicated that “Mitsuhide Mode” was highly likely.
Apparently, if the machine is in any of the Otome Strap Modes, its theoretical payout exceeds 100% even at setting 1.

In that case, I had no choice but to keep going…

As a result, I hit the cycle ceiling for the third time that day and won the AT at 997 games, with the AT-to-AT ceiling being 999 games. It was almost like hitting a double ceiling.

I was making additional investments while fighting against the clock (-_-;)

Then, just when I finally thought I had won the AT, “Tenken Chance” came flying in.
No, this is not the time for that!?
It is already 22:15 (# ゚Д゚)

Well, naturally, I failed “Tenken Chance”…

In the end, although I had around 2300 medals at one point, after even making an additional investment, I was left with only 388 medals.
Despite hitting a long freeze, I sank to almost -40K (`;ω;´)

So, although the result was terrible, I did find the machine fun to play.
It has direct AT entries and some sorties that look dangerously powerful, so I imagine its medal output can fluctuate enormously.

I also felt that it was a shame the appearance rate of Sengoku Otome BONUS was so low.
I wanted more casual opportunities to see Sorin-chan being her usual lovable mess.
*Ethical standards during the Sengoku period were basically broken, so fans who love the characters may be better off not looking up the actual history.

Both Sengoku Otome 4 and 5 have their own strengths and weaknesses.
Ultimately, it comes down to individual preference.

However, playing through the earphone jack, or the headphone jack in my case, created an incredible sense of immersion, so I would like my fellow Otome lovers to give it a try.
These days, almost everything uses Bluetooth, so wired equipment may be difficult to obtain, but I think it would also be fun to decide on your own personal music routine.

Konkichi will probably adopt a style of normally selecting upbeat songs, then switching to a chill song at the moment he becomes certain he has reached the ending, although I have not accomplished that yet.

Now then, although he hit a long freeze, the defeated Konkichi will check Jipang’s final medal output (T_T)

“ALEX BRIGHT,” which was selected as this event’s designated hitter, delivered a solid result♪
Even people who do not normally play standard-type machines can attack aggressively, and it gives them a chance to think, “So this kind of fun exists too.” Personally, I think that is wonderful.

It felt like the Juggler series did not fully take off.
That said, winning 2000 medals on Mister Juggler must have been fun.

The same was probably true for HANA HANA.
HaiPara reached a perfectly normal (?) 3000 medals and had the groove going nicely (・∀・)

Multiple machines in the 4000-medal class appeared from Tokyo Ghoul and Monkey Turn V.

Although the upper mode is practically essential for Hokuto, it did not extend very far…
I will share my personal analysis later.
Onimusha 3 produced an excellent result of 7000 medals!

Kabaneri Kaimon had a high average, with the top machine reaching 6000 medals.
Kitaoji also seems to have been working hard ( ̄ー ̄)

The top Otome 5 machine reached 6000 medals. I was playing machine No. 82, but as mentioned earlier, I took a Golden Punch and was sent flying.
Otome 4 also achieved Golden Legend. I think this every time, but you hardly ever see that these days.

Sengoku Collection 6 produced 3000 medals. It is also a machine I would like to play when the timing is right.
Both Ghost in the Shell machines achieved 6000 medals!

Bakemonogatari produced the day’s top result of 12000 medals Σ(゚Д゚ )!!
It would never turn out like this if I played it, so I would love to learn the secret.

Hanabi produced 2000 medals, while Monster Hunter produced 4000 medals.

Fire Force 2 produced 3000 medals, while Kaguya-sama produced 4000 medals♪

Oki Doki reached 6000 medals, while SBJ reached 2000 medals!

On the basement floor, BOFURI reached 4000 medals.
I also confirmed 3000 medals from Aoharu Misao. That machine is actually pretty fun.

In the Smart Pachislot variety section, Code Geass Resurrection reached 9000 medals!
Isekai Quartet reached 3000 medals, while Initial D 2 reached 4000 medals!
And do not forget “DIAMOND GIRLFRIEND feat.MOTSU,” sung by my Iris!

On the outer row, Karakuri Circus reached 3000 medals, while Gamera reached 2000 medals.
Well, Garo-san got stuck for around 1000 games between BIGs on Gamera and lost the medals he had built up (;´Д`)

To LOVE-Ru produced 3000 medals, while Zombieland Saga also showed that it is still going strong.
I have said this many times, but do not underestimate the basement floor. You can compete there without any problem.

Here are the rankings for the day!
Speaking of the Bakemonogatari heroines, Konkichi personally likes Hanekawa and Karen-chan.

This time, I compared notes with my trusted ally, and we agreed that machines ending in 1 were the decoy while machines ending in 7 were the main target.
It may be strange to say this here, but my ally’s discerning eye is as sharp as ever.
*But I am still filing that disclosure request!

According to information received from users and regular customers:

1. A giraffe-pattern trophy appeared on machine No. 77 of Kabaneri Kaimon.
2. A Kerotto-pattern trophy appeared on machine No. 51 of Monkey Turn V.
3. A Hanabi-pattern plate appeared on machine No. 117 of Million God.
4. A gold trophy appeared on Initial D 2.

Those are the reports we received m(_ _)m

The next TUREUCHI will be held on the third Saturday of August!
The layout will also have changed following the introduction of “Smart Pachislot Yajikita Douchuuki Mairu!,” “Smart Pachislot Street Fighter 6,” and “L Pachislot Karakuri Circus 2,” so that is something we will want to keep in mind.

Here are the current overall results!

[2026 Overall Record]
Total investment: 26174 medals
Total return: 16693 medals
Total balance: -9481 medals
4 wins, 11 losses

I am playing seriously with my own money and should be landing good settings fairly often, so why does this keep happening…?
I am about to unleash a reverse 10000-medal blast, sending Konkichi through the stratosphere and all the way into space.
When that happens, please laugh as you watch me go (`・ω・´)ゞ

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